At the VU education lab (NU 1A-25), you'll find unique opportunities to enrich your teaching with experiential technologies, including Extended Reality (XR). XR offers several possibilities for education. It provides the possibility to take your students on a virtual field trip to a heritage site. Or to give them extra opportunity to practice difficult situations, like pitches or patient conversations, in a safe environment. To discuss more ideas, you can directly schedule an intake.
Please note: at the lab, we do not create XR environments. Are you interested in having an XR environment developed? Get in touch with Marco Otte from the VR@VU community at the Network Institute by emailing him at m.otte@vu.nl. Read along to see what we do offer.
Use XR equipment
The lab owns various XR headsets, such as the Oculus quest II and HP Reverb G2. These headsets are available for educational purposes. The University Library ensures proper maintenance of the headsets, offers you technical support during educational projects, and provides instructions on how to use the technology. We also have a 360 camera available.
Benefit from organisational support
We also offer organizational support surrounding the use of XR, for example by creating and managing practice spots for students through our own event management system. In addition, you'll receive guidance during the preparation phase and support with practical matters.
Learn about the possibilities XR applications offer
Find out which XR apps are available, how these applications can be integrated in your education and what you need to consider when designing a course that includes XR.